Councillor modding
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Councillor titles[edit | edit source]
Councillor titles are defined in common\job_titles
.
Flag | Type | Description | Example |
---|---|---|---|
is_chancellor is_marshal |
bool | ||
is_voter | bool | Whether the councillor appears in the council. | |
attribute | attribute | This attribute is added to the ruler's for governance purposes. | |
dignity | float | ||
opinion_effect | int | ||
%character modifiers% | modifiers |
monthly_salary = 0.1 monthly_prestige = 0.75 | |
lift_fow | bool | ||
lift_neighbor_fow | bool | ||
allow | block | Conditions for the character to hold the title | |
dismiss_trigger | block | ||
gain_effect | block | Fires when the title is granted | |
lose_effect | block | Fires when a title is lost through most causes | |
retire_effect | block | Fires when a title is lost due to the character stepping down | |
death_effect | block | Fires when a title is lost due to the character dying | |
action | job_action |
Adding extra councillor[edit | edit source]
Adding a 6th job_title is possible, but requires some interface modding in order to make some vertical space.
Warning: the new councillor job title entry (ex: job_custom) cannot be used dynamically as a scope inside scripting or localization like for vanilla jobs.
Councillor actions[edit | edit source]
Councillor actions are defined in common\job_actions
.
Flag | Type | Description | Example |
---|---|---|---|
attribute | attribute | All modifiers (like local_build_time_modifier ) are multiplied by the attribute of the character.
|
attribute = diplomacy
|
attribute_cap | int | attribute_cap = 25
| |
offmap | bool | Whether the action requires the selection of a province or not. | offmap = yes
|
potential | |||
trigger | Province scope trigger to determine if the action is meaningful in a province (the player character is FROM, the councillor is in 'new_character') | ||
events | Events that can trigger off this action. This info is only used by the GUI. |
| |
%province modifiers% | modifiers | Province modifiers applied by the action | local_tax_modifier = 0.025
|
liege_modifier | modifier | Static modifier applied to the councillor liege | liege_modifier = organize_army_liege_mod
|
Adding extra job_actions[edit | edit source]
This article is a Stub, which means that it does not sufficiently cover its subject matter. Please help expand this article if you can. |
Council positions[edit | edit source]
See About the council voting on targeted_decision and [Guide] Council Votes on Diplo-Actions.
This article is a Stub, which means that it does not sufficiently cover its subject matter. Please help expand this article if you can. |
References[edit | edit source]
Common
Defines • Game rules • Alternate starts • Religion • Culture • Governments • Traits • Bloodlines • Technology • Laws • Buildings • Casus Belli • Tributaries • Units • Objectives • Disease • Death • Minor titles • Societies • Artifacts • Offmap power • Councillors • Trade routes • Succession • Great works • Nicknames
Gfx/Sfx/localisation