From Crusader Kings II Wiki
(Redirected from Message settings)
Jump to navigation Jump to search
High and low priority message feeds, and message rules outliner

CK2 being a complex sandbox game, the amount of notifications received by the player is vital: too few and opportunities will be missed, too many and game will become a headache.

There are two types of notifications: messages and alerts.

Messages[edit | edit source]

Messages are notifications that depend on a configurable priority based on the message source and category.

Sources[edit | edit source]

  • Message source close.png Close relatives
  • Message source interesting.png Characters of interest: they are marked via the Important character.png important character toggle after right-click. They are limited to maximum 20 characters (list is visible in the outliner)
  • Message source others.png Other characters: any character not in the previous cases.

Priorities[edit | edit source]

Priority Description
Message priority 1.png Priority 1 Message appears as a popup, similar to events.
Message priority 2.png Priority 2 (High priority) Message appears in the high priority message feed. Newer message will appear on top of existing ones, and will disappear after a few months.
Message priority 3.png Priority 3 (Low priority) Message appears in the low priority message feed. Newer message will appear on top of existing ones, and will disappear after a few months.
Message priority 4.png Priority 4 Message appears in the log feed. It can be accessed by clicking the (+) button on the bottom of the screen.
Message priority 5.png Priority 5 Message does not appear

Settings[edit | edit source]

The message settings popup

For each category of messages and the source of the message, a priority can be set.

Default settings are in \common\Crusader Kings II\interface\messagetypes.txt

Custom settings are saved under \Documents\Paradox Interactive\Crusader Kings II\interface\messagetypes_custom.txt

After a major patch, custom settings will be reset to the new defaults, so for heavily customised settings, it might be worth keeping a backup and manually merging with the new settings.

Alerts[edit | edit source]

Alerts are the circular icons at the top of the screen.

It is not possible to add new alerts via modding.

By right-clicking an alert, you can:

Dismiss alert.png Dismiss it temporarily

Disable alert.png Disable it forever

Restoring alerts[edit | edit source]

Disabled alerts in the outliner

In order to restore disabled or dismissed alerts:

  1. Open the outliner category configuration Outliner config.png
  2. Check the box Disabled alerts
  3. In the outliner, click on the alerts that need to be restored

List of alerts[edit | edit source]

Alert Details
Alert deficits.png Budget Deficit Economy
Alert marriage.png Ruler is unmarried Marriage#Potential spouses
Alert heir marriage.png Unmarried Heir Marriage#Potential spouses
Alert betrothed should marry.png Betrothed can marry Marriage#Betrothal
Alert nominate heir.png Successor Nomination Succession, Feudal elective
Alert title loss.png Title Loss on Succession Gavelkind#Strategies
Alert succession.png If your ruler dies now the game will end! Game over, Breeding
Alert ambition.png Pick an Ambition Ambitions
Alert appointment.png Open Council Position(s) Council
Alert guardian.png Children Lack a Guardian Education#Strategies
Alert unlanded son.png Unlanded Son(s)
Alert de jure.png Can Press De Jure Claim(s) Claims
Alert claims.png Can Press Weak Claim(s) Claims
Alert levies.png Vassal Levies Raised Too Long Warfare#Strategies
Alert create title.png Title(s) can be Created
Alert usurp title.png Title(s) can be Usurped
Alert technology.png You Should Invest in a Technological Advance Technology#Strategy
Alert imprison.png Righteous Imprisonment Imprisonment
Alert faction.png Dangerous Faction(s) Factions and Distribution of power guide
Alert alliance.png We can call in Allies Alliances, Warfare#Strategies
Alert rebellion alliance.png We can call in vassals of our former liege
Alert decision.png New Important Decisions are Available Decisions
Alert demesne.png Demesne Too Big Demesne limit and Distribution of power guide
Alert holding.png Wrong type of Holding in Demesne Holdings#Strategies
Alert truce.png Truces are Expiring Warfare#Truces
Alert vassal inheritance.png Vassal Inheritance Warning Inheritance#Inheritance Conflict
Alert rebellion.png Adventurer Threats Adventurers
Alert reformation.png Religion can be Reformed Reformation
Alert planning invasion.png Preparing to Invade Casus Belli#Prepared Invasion
Alert decadence.png High Decadence Decadence#Managing Decadence
Alert vassal limit.png Over Vassal Limit Vassal limit
Alert focus.png Pick a Focus Focus
Alert actions.png Special Character Actions Possible Diplomatic actions
Alert title actions.png Special Title Actions Possible
Alert holding actions.png Special Holding Actions Possible
Alert minor titles.png Special Minor Titles Grantable Honorary titles
Alert too few clans.png Clans Want More Land Nomadism#Clans
Alert over clan limit.png Over Clan Limit Nomadism#Clans
Alert inefficient land management.png Inefficient Land Management Nomadism
Alert child needs focus.png Children lack a Childhood Focus Education (Conclave)
Alert adolescent needs focus.png Children lack an Education Focus Education (Conclave)
Alert has favor.png Characters owe you Favors Favors
Alert council discontent.png Council is Discontent Council
Alert liege council discontent.png Your Liege's Council is Discontent Council
Alert my peace soon enforced.png You are enforcing Realm Peace Realm peace
Alert my peace being enforced.png Realm Peace Enforce Realm peace
Alert peace soon enforced.png Liege enforcing Realm Peace Realm peace
Alert peace being enforced.png Liege has Enforced Realm Peace Realm peace