The Seven Kingdoms
The Seven Kingdoms (TSK) is a mod for CKII based upon George RR Martin's A Song of Ice and Fire book series.
It features a huge, highly detailed map (1550+ provinces), focused on Westeros and the Western Republics of Essos, and going no further east than Lys.
The mod was initially released on 2017-05-20.
- 1550+ provinces, most of which are fully playable.
- Rich, detailed landscapes both with aesthetic and strategic value.
- A custom-made resource system, with provincial resources and exploitation.
- A custom-made building system, with extensive structural trees for all holdings.
- An off-map Valyria, taking advantage of the Jade Dragon Mechanics.
- Fully playable wildlings, with many bickering tribes and an array of interesting characters!
- Bookmarks set during the Age of Heroes (WIP) and the Andal Invasion (the 6500s).
- Many unique culutres, religions and an almost endless pool of characters.
- Many unique portraits for all of the cultures.
- Unique mechanics for swearing fealty to another King as a King, forming a dynamic Empire tier title. Great for both multiplayer and singleplayer.
- The ability to consolidate your 'Empire' tier Kingdom into a single Kingdom, revoking all Vassal Kingdoms in the process.
- Unique building system made just for the Seven Kingdoms, inspired by other mods such as Lux Invicta.
- And much more!
What DLCs are needed?
None! Although each of the available DLCs will undoubtedly add more depth to the mod.
Do you plan to expand the mod to later dates or bookmarks?
Eventually, yes. However, our focus will be on the earlier years and will not go beyond the doom of Valyria (in an official capacity, nothing will be stopping others from creating bookmarks set in later years).
Why is the map so... Different? What happened to the iron isles?!
We chose to create an entirely new map from scratch, using the original map by GRRM as a source of inspiration rather than building on top of it. Furthermore, his map was created as a guide for readers, and not for zoomed in gameplay such as what CK2 features. This was the result, albeit flawed, but we like to argue that 1,500 years can have an impact on the geography.