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== Claim wars ==
 
== Claim wars ==
  
{{main|Claims}}
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: {{main|Claims}}
  
 
The possible outcomes are:
 
The possible outcomes are:
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=== Faction CBs ===
 
=== Faction CBs ===
{{Main|Factions}}
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: {{Main|Factions}}
  
 
A vassal who feels their faction is powerful enough can issue an ultimatum. If their liege does not capitulate, a war begins with the faction leader as the attacker. Each faction goal has a corresponding CB.
 
A vassal who feels their faction is powerful enough can issue an ultimatum. If their liege does not capitulate, a war begins with the faction leader as the attacker. Each faction goal has a corresponding CB.
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====[[File:CB holy war.png]] Crusade====
 
====[[File:CB holy war.png]] Crusade====
  
{{Main|Crusades, jihads and great holy wars}}
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: {{Main|Crusades, jihads and great holy wars}}
  
 
This is a special CB only available to religious heads with at least 5% [[moral authority]]. It targets all territories in a de jure kingdom held by heathens or heretics. Any ruler of the same religion can join, even vassals. Upon success, the land will be given out in one of three manners:
 
This is a special CB only available to religious heads with at least 5% [[moral authority]]. It targets all territories in a de jure kingdom held by heathens or heretics. Any ruler of the same religion can join, even vassals. Upon success, the land will be given out in one of three manners:
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=== Revolts ===
 
=== Revolts ===
  
{{main|Revolt}}
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: {{main|Revolt}}
  
 
Without {{icon|tog}}[[The Old Gods]] DLC, revolts take the form of a leaderless army that's hostile to everyone, but not at war with anyone; sometimes they will capture a province, but just as often they will disperse. With the DLC, though, they actually have leaders with titular rebel titles and they declare war on you with a special CB. There are three types:
 
Without {{icon|tog}}[[The Old Gods]] DLC, revolts take the form of a leaderless army that's hostile to everyone, but not at war with anyone; sometimes they will capture a province, but just as often they will disperse. With the DLC, though, they actually have leaders with titular rebel titles and they declare war on you with a special CB. There are three types:
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===[[File:CB holy war.png]] Adventurers ===
 
===[[File:CB holy war.png]] Adventurers ===
  
{{main|Adventurers}}
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: {{main|Adventurers}}
  
 
Landless claimants to a title may declare their intention to press their claim and recruit an army. Norse, Frankish and Norman nobles without any claims may also attempt to conquer a coastal duchy. In both cases, assassinating the leader before the war starts stops the invasion. When the war starts, the adventurer gains a duchy-level titular title named after him (e.g. "Arnulf's Host"; if he's pressing a claim, the war is called e.g. "Arnulf's Host Claim on Sicily War", otherwise "Arnulf's Conquest of Sicily" which is a special CB). Adventurers have fairly large armies (typically about as big as the total levies of the targeted realm) and are quite dangerous. They automatically receive a treasury of 500 gold.
 
Landless claimants to a title may declare their intention to press their claim and recruit an army. Norse, Frankish and Norman nobles without any claims may also attempt to conquer a coastal duchy. In both cases, assassinating the leader before the war starts stops the invasion. When the war starts, the adventurer gains a duchy-level titular title named after him (e.g. "Arnulf's Host"; if he's pressing a claim, the war is called e.g. "Arnulf's Host Claim on Sicily War", otherwise "Arnulf's Conquest of Sicily" which is a special CB). Adventurers have fairly large armies (typically about as big as the total levies of the targeted realm) and are quite dangerous. They automatically receive a treasury of 500 gold.

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