Family palace
A Family Palace is a special type of holding unique to patricians of a merchant republic. Representing a collection of owned businesses and properties rather than feudal owned land, the Family Palace provides a unique construction tree of buildings that provide bonuses to the Patrician's stats and army. The Family Palace is always passed to the heir of the dynasty - either the eldest member or the Designated Heir. Since it does not represent a single physical structure, it is not located in any particular province. When raised, its levies will appear in the patrician's regular capital; if the patrician holds no other territory, the levies appear in the capital of the republic. A Family Palace can't be conquered, revoked or given away, nor can it be besieged.
Because a Family Palace can't be lost, provides unique bonuses, and its buildings do not have technology requirements, it should be a high priority for upgrades. However, the long construction times of the buildings mean that building a complete Family Palace will be a multi-generational process.
A Family Palace is only destroyed if the Patrician family has no male family members left.
Base Stats[edit | edit source]
Characteristic | Value | |
---|---|---|
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Income | 10 |
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Fort level | 0 |
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Levies | 40 light infantry 10 archers 25 galleys |
Buildings[edit | edit source]
Note: The Palace buildings[1] bonuses in the below tables stack (So a Grand Palace provides a total of 26g in taxes and 9 trade posts, for instance)
Family Palace | Build Cost | Build Time | Levy Size Bonus | Tax Income | Extra Trade Posts |
---|---|---|---|---|---|
Mansion | 200g | 1095 days | +10% | +2g | +0 |
Great Mansion | 300g | 1460 days | +20% | +6g | +3 |
Palace | 400g | 2190 days | +30% | +8g | +3 |
Grand Palace | 500g | 2190 days | +40% | +10g | +3 |
Requirements[edit | edit source]
All building lines share the same basic requirements as described below.
Building | Level 1 | Level 2 | Level 3 |
---|---|---|---|
Cost | 150 | 250 | 350 |
Construction time | 730 | 1095 | 1460 |
Lot Requirements |
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|
Upgrades[edit | edit source]
Building Line | Level I | Level II | Level III |
---|---|---|---|
Barracks |
Small Barracks |
Swordsmith |
Armory |
Bowyer |
Bowyer |
Target Range |
Crossbow Workshop |
Cellar |
Wine Cellar
|
Catacombs |
Dungeon Complex |
Garden |
Palace Garden |
Scenic Pond |
Hedge Maze |
Shipyard |
Map Room |
Private Shipyard |
Naval Arsenal |
Shrine |
Secluded Shrine |
Private Art Collection |
Grand Library |
Stable |
Small Stable |
Riding Grounds |
Horse Breeder |
Warehouse |
Military Warehouse |
Palace Archive |
Administrative Office |
Vault |
Fortified Vault
|
Secret Passages |
Hidden Chamber |
References[edit | edit source]
- ↑ Palace buildings data is located at /Crusader Kings II/common/buildings/00_buildings.txt.