Difference between revisions of "Patch 2.5.X"

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* Fixed new way to generate governments for the converter if you have conclave
 
* Fixed new way to generate governments for the converter if you have conclave
  
==Refrences==
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== Patch 2.5.1.1 ==
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'''Patch 2.5.1.1''' was released on 2016-02-05 and is a hotfix for problems related to focuses, in particular for user that don't use both Conclave and Way of Life.<ref>[[forum:906662|Crusader Kings II - 2.5.1.1 Hot Fix - NOT for problem reports! [checksum XKJY]]]</ref>
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===Minor===
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* Fixed a bug that caused children to not get a proper education outcome if you had the Conclave dlc enabled but not the Way of Life dlc.
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* Players can no longer pick focuses that they aren't eligible for
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* Fixed an issue where an under-age vassal ruler couldn't pick childhood or education focus for yourself unless you had the Way of Life dlc enabled.
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==References==
  
 
<references/>
 
<references/>

Revision as of 17:13, 5 February 2016

Patch 2.5.X are all patches beginning with 2.5, and linked to Conclave expansion.

For mod compatibility see patch 2.5 mod compatibility guide.

Patch 2.5

Main article: Patch 2.5

Patch 2.5.1

Patch 2.5.1 was released on 2016-02-02 as Day 1 patch for Conclave expansion.[1]

Major

  • NAP can now be formed with close relatives (siblings etc.) of different dynasties
  • Great Feasts, Grand Tournament and Furusiyya events have been reworked to be triggered and not MTTH, increasing performance slightly
  • Rebalanced ai council position selection to make it harder to acquire loyalists and made close relatives a bit more loyal.
  • The ai is better at using favors to get the council to approve laws
  • AI councillors use request support and call in favor on each other to pass laws
  • AI councillors use request support and call in favor on each other to protect themselves from imprisonment
  • AI councillors that dislike their liege try to get more support from other councillors
  • AI more prone to accept Request Support if both character dislike the liege
  • AI will try to get good marriages on characters owing them favors
  • AI no longer cares for having a cb when considering alliance offers
  • AI won't accept request support actions if it has called favors on someone else
  • AI won't accept buy favor actions if it has called favors on someone else
  • AI councillors won't try to get support from other councillors while giving support to someone else

Minor

  • Lieges of Trade Post owners will no longer burn mentioned Trade Posts
  • Characters with unfaithful concubines will now gain proper opinion modifiers
  • Halved frequency of Mu'tazila vassals asking lieges to change their beliefs
  • Council Appointment Offer from Liege no longer expires after a day
  • Renegotiate Non-Aggression Pact interaction no longer appears if it's disabled between characters or if one of them is landless
  • Governments no longer allow to freely revoke titles from tribals of same faith
  • Fixed so culture and names are updated properly for some provinces when picking between bookmarks
  • Holy orders, adventurers and mercs can no longer start factions
  • Fixed issues in Form Non-Aggression Pact interaction
  • Fixed issues with Pact list not showing certain Non-Aggression Pacts
  • Game no longer crash if continue button loads a save game outside a subfolder while player is in subfolder
  • Dead vassals don't show up in the character selection screen anymore
  • keyboard shortcuts in the character selection screen
  • fixed a nasty oos possibility due to multithreading
  • Children who were being educated but didn't have a guardian now go back home when they turn adult
  • Fixes Revolters going independant when revolt leader loses all land (the war becomes invalidated instead)
  • Fixed crash caused by dead guy refusing to leave his coalition against an infamous enemy
  • Fixed console command that let's you spawn in a sprite on the map.
  • Speed up AI diplomacy evaluation by removing unnessecary debug code.
  • Fixed so teenage hormones do not affect incapable characters, no longer gets their love event.
  • Can now hide your daughter if someone is out to get her.
  • Muslims unless they are sinful will no longer die from poisoned wine.
  • Plot backers who are Muslim unless they are sinful will no longer get drunk and spill the beans.
  • Fixed wife giving advice events from firing when councillors were not hired.
  • Non-independent allies now share vision with other allies in a war.
  • Incapable people are no longer capable of killing people.
  • No longer makes council position buttons clickable if you are not on council.
  • AI will no longer try to assign adviser titles to someone who already has it (which means it will actually be capable of assigning it now)
  • The writers of the chronicle will no longer try to cover-up the warning of the coming of Xuhmalz, the demon lord, whom left a message set in stone.
  • Getting killed by assassins no longer forces you to die twice.
  • AI-rulers will now consider changing their obligation laws to better suit their needs.
  • Councillors are now more prone to approve title grants to unlanded characters when you're above demesne limit.
  • The vote window is properly aligned with the interaction position
  • The vote window won't be shown when there's no vote
  • The tooltip for changing a law now shows what the members of the council stand on the issue
  • Fixed crash when a character dies and disbands armies that ends as combat that the player is part of
  • Favor duration increased from 12 to 36 months
  • Increased the chance from 25% to 75% for the AI using favors to force interactions
  • No longer possible to call a favor on someone already under the influence of a favor
  • Council voter list aligned

Modding

  • Fixed so free vassal levies thing muslims had is no longer hardcoded.
  • relative_power_including_allies_attacker and relative_power_including_allies_defender also includes potential coalition strength now.
  • Renamed owes_favor trigger; now called owes_favor_to.
  • Renamed holds_favor trigger; now called holds_favor_on.
  • Renamed owed_favor_activated trigger; now called owed_favor_activated_by.
  • Renamed held_favor_activated trigger; now called held_favor_activated_on.
  • Added effect for any_favor_ower.
  • Added effect for any_favor_holder.

Converter

  • Fixed error with province Hoya in converter
  • Fixed graphical culture for south indians
  • Hansa no longer becomes Lübeck
  • Native americans are no longer anatolian beyliks in the converter
  • Dravidian nations no longer need to be two religions at once to get their idea set in the converter
  • Pictish is no longer forever alone in Celtic group, they joined the Gaelic club
  • Andalucian nations should now get their Granadan ideas
  • EU4 now properly recognize the Jews as a culture and do not say Jewish empires do not exist.
  • Mamelukes ideas should now be applied properly
  • Lappish now properly becomes Sapmi culture
  • Added a bunch of new nation tags to the converter and fixed some out dated ones
  • Fixed new way to generate governments for the converter if you have conclave

Patch 2.5.1.1

Patch 2.5.1.1 was released on 2016-02-05 and is a hotfix for problems related to focuses, in particular for user that don't use both Conclave and Way of Life.[2]

Minor

  • Fixed a bug that caused children to not get a proper education outcome if you had the Conclave dlc enabled but not the Way of Life dlc.
  • Players can no longer pick focuses that they aren't eligible for
  • Fixed an issue where an under-age vassal ruler couldn't pick childhood or education focus for yourself unless you had the Way of Life dlc enabled.


References

1.02b - 1.05g
1.02b1.03b1.041.04c1.051.05b1.05c1.05d1.05e1.05f1.05g
1.06 - 1.111
1.061.06b 1.071.07b1.081.091.0911.0921.101.1011.1021.103b1.111.111
2.0
2.02.0.12.0.22.0.32.0.4
2.1 & 2.2
2.12.1.22.1.32.1.42.1.52.1.62.22.2.1
2.3
2.32.3.12.3.22.3.32.3.42.3.52.3.6
2.4
2.42.4.12.4.22.4.32.4.42.4.5
2.5 & 2.6
2.52.5.12.5.22.6.12.6.22.6.3
2.7
2.72.7.0.12.7.0.22.7.12.7.2
2.8