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Crusader King

I just started a game as the King of Jerusalem at the Third Crusade Bookmark and got this achievement. I have all the DLC on.

It's Good to be the King

Just an insight.

Although the "It's Good to be the King" states, that you need to be a single character, it does not seem to be necessary (playing v. 2.0.4, SoA and TOG not installed). I played as a count of Tours, starting with Stamford Bridge. Became a Duke with the same character (achievement unlocked), became King of France two generations later (achievement unlocked). I don't know whether this is a bug or some change, but it seems playing with a single character isn't a necessity anymore. Should anyone validate this, it would be worth mentioning here.

Thank you for your attention, PG

Looking east and west achievement

There is a new(2-4-14) achievement: Looking East and West Be Emperor of both Persia and Rajastan


Thanks, It's now added. Evrach (talk) 19:26, 3 April 2014 (CEST)

Getting 'Looking east and west' and 'beyond the Indus' without RoI DLC

I tried getting the 'Looking east and west' and 'Beyond the Indus' achievements, but I didn't get it, even though I met all requirements. I was able to get 2 other achievements while playing the same ruler, so my gamefile isn't corrupted. I will add to the page that the RoI DLC is necessary to get these achievements


Another way to get this is to destroy and re-create the kingdom of Jerusalem. If you do it immediately after winning it in a crusade, you will have no vassals to get angry and all it will cost is gold. — Preceding unsigned comment added by (Talk) 06:46, 27 August 2014 (CEST)

Shadow Prince

Not sure where discussion of strategies goes but this achievement is even easier and faster than as described if you play as a count vassal of a duke, especially if you are the only count vassal of said Duke and the Duke only only has one county of his own. The War Chest ambition let's you extort subjects for quick cash and then you can take out a loan from Jewish moneylenders to have more money than you need to buy everybody off. The liege favor is still tricky, though.

The Count of Gwent in 1066 fits this description and the Duke's adult heir can be bought off first and then you can plot to kill the Duke to obtain the liege favor. Also, this Duke seems eager to pass laws and often offers a favor in exchange for council support anyway. A few quick restarts as this count should get to the achievement pretty fast either via murder or luck.


Should all references be noted at the bottom of the article?

- I Shed Blood of Saxon Men is a song by Christopher Lee.
- X Anywhere, Unite! is probably a reference to something too.
- Medieval Schlieffen is a reference to the Schlieffen Plan, which included being at war with two giants, France and Russia, at the same time.
- I can see its Stripes is probably a reference to the Dio song Holy Diver.
- Always Bet On Duke is a Duke Nukem reference.
- It's Good to be the King is a reference to the comedy film History of the World, Part I.
- Mr. Doge-Elect is a reference to the naming convention of people that have been elected to an office but have not yet officially taken office. Most famous example is of course Mr. President-Elect.
- Until Death do Us Part is an obvious example of black comedy.
- Holy Smoke could be a vague reference to the Iron Maiden song

KarstenO (talk) 02:42, 5 November 2014 (CET)

I think it would be a nice idea to do so. Oh, and by the way, the Holy Smoke is clearly a pun on how the people know when the pope is elected depending on the color of the smoke they put up. 21:20, 8 February 2015 (CET)

Castimirr (talk) 15:35, 28 June 2017 (CEST)

"There Can Be Only One" is a reference to the Highlander franchise, which centers around immortals.

X Anywhere, Unite! is a reference to the Communist Manifesto's "Working Men of All Countries, Unite!" (Chapter IV.)

Divine Blood

It may be easiest to gain this achievement by playing as Genghis Khan, since it can be done in <100 years without difficulty. 00:28, 4 February 2015 (CET)

Iron Crown

As per [1], you need to start the game as a Lombard. — Preceding unsigned comment added by (Talk) 12:19, 4 February 2015 (CET)

Protector of the Holy Places

Can we get this as an Indian Ruler? Because it doesn't seem to work for me... — Preceding unsigned comment added by (Talk) 16:55, 7 February 2015 (CET)

Yes, the achievement has no other requirements than the ones listed in the description. (besides ironman of course) — Taigei (talk) 10:20, 9 March 2016 (CET)

Sword to Ploughshare

The description for the Sword to Ploughshare achievement seems to be wrong in two regards as of 2.4.4.

  1. I got the event to befriend a mercenary whom I had hired beforehand without holding a king-tier title (as the "grand duke"-level High Chieftess Dobrava of Kiev).
  2. When I settled him in one of my counties after he became my friend (via the right-click diplomacy option) the achievement was unlocked for me, even though he only had 10 martial.

— Preceding unsigned comment added by Immortal88 (Talk) 14:23, 26 September 2015 (CEST)

One is not amused

To own the conclave-DLC is not required. Achievement just popped up, when I started a new game with the new patch but without the DLC. — Preceding unsigned comment added by (Talk) 17:46, 14 February 2016‎ (CET)


Despite the obvious implications, I got this achievement for winning a Jihad as the Sunni Caliph, so it would appear that accomplishing the goal of any Great Holy War is enough to satisfy the conditions.

Eternity Denied

As an immortal, I got this achievement when another immortal, a 1499-year-old Scotsman named Ramirez showed up to challenge me. Killing him earned the achievement while also providing an "I see what you did there" moment. Given the name of "There Can Be Only One" I should not have been surprised. He wants to duel but I was able to select other options based on my attributes. (I had intrigue and learning options for dealing with him, and both were over 30. I did not have options for the others, even those that were right under 30, so my guess is that is the threshold.) I have not checked the meantime on the event.

"the mystic will only have this trait if you took the intrigue path, or the diplomatic path and the bribe option on the last challenge."

That's false. I took the martial path, agreed to drink the potion and my mystic also became immortal.

"The only other practical way is to kill the mystic by whom you achieved immortality"

There can also be an immortal centuries-old knight who will randomly spawn if you are immortal, and he will challenge you in a fight.

Achievement page style

I am willing to convert the achievements page to look like the achievement pages of the other paradox wikis if you want. However, I wouldn't know the difficulty of the achievements because I haven't done them yet. AkatsukiEmpire (talk) 18:08, 4 August 2018 (CEST)

I have made a sample of the achievements page on my sandbox. I have put a religions column because the current achievements page includes religion. It may be moved/removed if not needed. There is currently no template for difficulty in this wiki and the images for the achievements are currently named differently compared to the other wikis (they are named file:achievement-01 etc. rather than the actual name of the achievement). I also put 2.0 on the version because that is when the achievements started being used on steam. The first 21 achievements were there before steam achievements were implemented but I cannot pinpoint their version created because steam betas go back only to 1.11. My current problem with it is that I don't know how to remove the second bar over the achievements in the leftmost column. AkatsukiEmpire (talk) 02:26, 5 August 2018 (CEST)
You can copy the DI template from one of the other wikis and place it on this one. The double lines are from the achievement template and will go away when an image is used. Cheers, Dauth (talk) 10:58, 5 August 2018 (CEST)
I have updated the achievement page on my sandbox to include the first 35 achievements. Many of the achievements have "get x character flag" for their requirements and "don't have x character flag" for their starting conditions in the game files. So I followed the followed the game files back to their corresponding events/ decision and used the requirements for those events for the achievement page. Some achievements have starting conditions that are similar to the requirements like "merchant prince". I'm guessing that the game doesn't want the player to choose a character that already got the requirements for the achievement. Also the achievement "full house" had weird requirements dealing with "Bob Saget" in the game files (Achievement_Events) so I left it the generic "make 5 children".
I want to know how I can make flag links for the empires and kingdoms like in EU4 and HOI4. It might make the page look better. I have a sample on the khan of khan achievement on the bottom. I am also willing to upload the kingdom coat of arms like someone asked for back in 2014 as there are only 145 images. For the Duchies there are 668 and the counties have 1408 so those are harder.
Also, the 2nd bar under the achievement name is still there. would it be fixed when I actually upload it to the main achievement page? AkatsukiEmpire (talk) 10:02, 6 August 2018 (CEST)

Achievement difficulty

Because the current system lacks scope I have suggested the following difficulty levels and what they cover:

VE = Can be achieved through normal play or can be achieved in minutes

Any very easy achievement needs to be one that the majority of players just stumble upon or one with a guide to get it easily. A good example of this is "A Pope of My Own" which you just need to create an antipope for. It's easy. It can be done from multiple starts and most players will get it automatically.

E = Can be achieved easily although might take some time

An easy achievement might be one which takes some work but isn't difficult. Every player should be able to achieve these but they might need to be purposefully seeking it out. Most of these should also have a guide to complete this easily. A good example of this is "On English Neck a Norman Yoke" where William wins the war for England. It's easy to get but you need to purposefully get it. Another good example is "Merchant Prince" which requires getting 20,000 Gold. It isn't difficult but it might take some time.

M = Can be achieved by most players although some aspects will be difficult

A medium achievement requires some difficulty. Sometimes this is because you need to do a large amount of work for example killing 100 people in "I Do Not Play Chess" or you need to conquer large amounts of land for example "Lech, Czech, and Rus" where you need to form the slavic union. They're not necessarily difficult but they do require a competent player. The difference between Easy and Medium is that Medium requires doing some work whereas Easy achievements should just happen in a long time period.

H = Can be achieved in a full campaign or requires difficult to trigger events

Hard achievements require a difficult task that will require a specific campaign to complete. For example "Legacy of Rome" which requires restoring the Roman Empire is a large task and although it isn't very difficult it does still require a significant amount of work. The difference between Medium and Hard is the scale of the work. Hard tasks should take a lot of time or be difficult to complete for example "The Outside Bet" which is quick but much more difficult then it's sibling achievements. Hard achievements can also cover events that rarely trigger like "Eternity Denied" as becoming immortal is rare.

VH = Difficult to achieve and often requires an ahistorical playstyle

Very Hard achievements are similar to Hard achievements although they should be either very difficult or in a strange location. For example "Legacy of the Indo-Norse" takes place in India with a Norse character which is extremely rare.

I = Almost unachievable due to the large amount of work and difficult requirements

These achievements mostly require a large amount of conquest but in a short time period. For example "A Servant No More" requires a large empire in one life time. Another good example is "Khan of Khans" which requires conquering a lot of land.

This scope change would probably mean a few achievements have to be moved around but I think it is the best way to go about this.

Beyond the Indus Made Harder?

I was trying to follow this page, where it suggests that you can just play as 1337 Tughluq and get this for free. But I couldn't get the achievement. I had a look at the achivements_events file to see if there was something I was missing, and there is a tag in there : "has_dynasty_flag = block_achievement_beyond_the_indus". At the end of the file that tag is explained "# Block Beyond Indus achievement if you start and already fulfill the conditions". It seems they patched it so you actually have to work for this now?

Difficulty adjustments

I went through all the achievements currently marked as VE difficulty and confirmed that the strategies listed for them work.

I'm going to leave "By the Gods" where it is on E because just sitting there waiting for the trait to fire is seriously dull and I only got through 2 trials before I gave up out of severe boredom (One took 4756 days and the other 4330). — Taigei (talk) 01:12, 11 January 2020 (UTC)